I’m a writer, editor and researcher, living and working in Portland, Oregon since 2006.
My undergraduate training is in Structural Engineering (a BS from UC San Diego in 1994), and I got my Masters in ID from the Pratt Institute in 2004, with a thesis on the emotional effects of technology in presentation settings. In between, I spent three years in East Africa as a Peace Corps Volunteer, and three more in New York City teaching high school science. I can honestly say that teaching is the most useful skill set I’ve ever learned.
My freelance Industrial Design and design writing careers both began in the summer of 2004: the former with a custom furniture building project for Barneys New York, and the latter with a feature article on Core77 about the lack of a coherent identity in American furniture design.
From 2004 to 2009 I contributed as a designer to 30 or so different projects, including outdoor sporting equipment, remote controls, toys, metal detectors and massive sculptures based on computer simulations of the expansion of the universe. My involvement ranged from small contributions of 3D CAD modeling (primarily in SolidWorks and Pro/Engineer), user and market research, and sketch development, to long-term project leadership and fully-detailed tooling design.
I began contributing regularly to Core77 in June of 2007, took over their Creative Seeds design employment blog in October of that year, and assumed a full-time position as Coroflot editorial director in November of 2008. My responsibilities eventually included community management, social media engagement, and content strategy.
Since early 2010 I’ve been fully engaged in design writing and education, first as a staff writer and content strategist at design agency Ziba, then as a freelancer. In addition to my own writing, I collaborate with creative agencies (Smart Design, XPLANE, Bresslergroup, Ziba), Fortune 500 companies (Microsoft, Intel, Singapore Airlines) and design schools (CIID, PNCA) to help them get their messages out to the world, through written text, video, interactive media and in-person teaching.